News & Press Resources

Tuesday 5 February, 2019

Entrada Interactive's Miscreated... + continue reading

Monday 4 February, 2019

Wolcen Studios’ Wolcen: Lords of Mayhem, a fantasy hack-and-slash game using Kythera AI, was opened to a technical beta playtest in November and December of 2018. Fans had a new opportunity to try out the latest version of the game on Steam: Early Access, providing valuable data and new ideas for the developers as as they move closer to launch.

Saturday 2 September, 2017
The first game built using Amazon’s Lumberyard engine has been released as a playable network test build on Steam early access – and its AI is powered by Kythera’s Lumberyard Gem integration.
Thursday 14 July, 2016

Austin, TX – July 14, 2016  Descendent Studios, developer of Descent: Underground released a significant artificial intelligence (AI) update for its reboot of the classic 1990s FPS, Descent.

Thursday 10 March, 2016

EDINBURGH, 10 MARCH 2016 – Moon Collider, the artificial-intelligence developer already known for its CryEngine licensees, today announced its first partnership built on Unreal Engine 4. Working with publisher Nordic Games and developer Digital Arrow, Moon Collider’s Kythera AI middleware will pilot submarines through a perilous undersea landscape in the partly crowd-funded title Aquanox: Deep Descent.

Monday 29 February, 2016

EDINBURGH, 29 FEBRUARY 2016 - AI developers Moon Collider, makers of the Kythera next-generation artificial intelligence middleware, today announced a new partnership with indie studio Entrada Interactive. Already in Early Access, Entrada’s online, open-world sandbox game Miscreated puts a creative twist on the popular zombie-survival genre, setting the action in a vast post-apocalyptic world which players and AI-controlled mutants and animals are all free to explore.

Tuesday 21 July, 2015

VIENNA, AUSTRIA, 21 JULY 2015 – As delegates gather for, the world’s largest conference for creative AI, Moon Collider – the UK-based artificial intelligence company best-known for its role in Star Citizen – today announced a new partnership with New York-based innovative gaming platform company Shinra Technologies, Inc.

Monday 15 June, 2015

EDINBURGH, UK, 15 JUNE 2015 – Kythera, the cutting-edge AI middleware from Moon Collider, is celebrating its role in another crowdfunding success story today.  Last night, indie hack-and-slash fantasy game Umbra closed its Kickstarter campaign with over $400K in the pot – smashing through its $225K target thanks to the support of over 11,000 individual backers.  It's the second time Moon Collider has played a part in a successful crowdfunder, with the record-breaking Star Citizen also featuring the Kythera AI.

Wednesday 4 March, 2015

SAN FRANCISCO, 4 March 2015 – Delegates at this week’s GDC ’15 will be the first to experience a cutting-edge innovation in AI design, thanks to hack-and-slash fantasy game Umbra and the Kythera AI middleware. With a playable demo of Umbra available at the CryENGINE stand, it’s the first time Kythera’s ground-breaking dynamic navigation system has been seen in public.