News & Press Resources

Monday 15 June, 2015

EDINBURGH, UK, 15 JUNE 2015 – Kythera, the cutting-edge AI middleware from Moon Collider, is celebrating its role in another crowdfunding success story today.  Last night, indie hack-and-slash fantasy game Umbra closed its Kickstarter campaign with over $400K in the pot – smashing through its $225K target thanks to the support of over 11,000 individual backers.  It's the second time Moon Collider has played a part in a successful crowdfunder, with the record-breaking Star Citizen also featuring the Kythera AI.

Wednesday 4 March, 2015

SAN FRANCISCO, 4 March 2015 – Delegates at this week’s GDC ’15 will be the first to experience a cutting-edge innovation in AI design, thanks to hack-and-slash fantasy game Umbra and the Kythera AI middleware. With a playable demo of Umbra available at the CryENGINE stand, it’s the first time Kythera’s ground-breaking dynamic navigation system has been seen in public.

Friday 21 November, 2014

EDINBURGH, SCOTLAND, 21 November 2014 – Moon Collider, the Edinburgh-based artificial intelligence company, today revealed plans for a further major expansion in the city. The move, which will see Moon Collider double in size in less than a year, comes on the back of a successful partnership with Los Angeles producer Cloud Imperium Games - whose upcoming Star Citizen product has already broken all records with a sixty-million-dollar crowdfunding campaign.

Friday 12 September, 2014

EDINBURGH, SCOTLAND, 12 September 2014 – Kythera, the ground-breaking artificial intelligence middleware from Moon Collider Ltd, passed another milestone this week, as Star Citizen’s Arena Commander unveiled a cooperative multi-player variant of its Vanduul Swarm game mode. Although hundreds of thousands of Vanduul Swarm players have already experienced Kythera on their own PCs, the new release marks the first time that the Edinburgh company’s software has been deployed on the server side.

Monday 9 June, 2014

On Wednesday, Cloud Imperium Games released the first gameplay preview for Star Citizen, their eagerly-anticipated space-based combat and trading sim. Available now to more than 250,000 Star Citizen backers, Arena Commander v0.8 features the Vanduul Swarm single-player mode – powered by Moon Collider’s groundbreaking AI middleware platform, Kythera.

Vanduul Swarm sees the player team up with two AI-controlled friendly starcraft, to fight wave after wave of opponents in a battle which spans asteroid fields, dying stars and terraforming orbital lasers.

Tuesday 22 April, 2014

Kythera’s AI was on show at PAX East as part of the Star Citizen's first public space flight playtest. Attendees could try dogfighting for the first time, playing against AI powered by Kythera.

When Star Citizen’s eagerly anticipated dogfighting module is made available to backers, it will feature Kythera AI flying the alien Scythe ships in the single player Vanduul Swarm game mode. Players will be able to fight against waves of increasingly difficult AI opponents, competing for high scores and bragging rights.

Wednesday 12 March, 2014

Los Angeles, March 12, 2014 – Moon Collider, the company behind the ground breaking artificial intelligence (AI) system, Kythera, announced today a partnership with Cloud Imperium Games, the makers of the the PC space sim, Star Citizen, from legendary developer Chris Roberts. Today the two companies drew back the curtain on the artificial intelligence underpinning in Star Citizen’s immersive universe. Kythera will be the guiding hand for computer-controlled characters and spacecraft throughout Star Citizen.